Joe

乔:我们最喜欢的电影制作设计

2020年5月21日

在Aquí,我们对咖啡非常讲究。你可以放心,我们在设计方面也是一样的。作为狂热的咖啡饮用者,我们经常会问:"你喜欢喝什么样的咖啡?"而作为一家设计公司,我们喜欢问,"你喜欢什么样的设计?" Joe是我们--#TeamAquí--分享我们的设计灵感的一个博客。

(团队的更新:在你进入这篇文章之前,我们想让你知道,乔已经经历了一个格式上的改变,以获得更多的关注!我们的双周博客文章现在将以主题为基础,以便它们有更清晰的叙述!我们的双周博客文章现在将有主题,以便它们有一个更清晰和更有意义的叙述。我们感谢所有的读者,我们希望你喜欢你的阅读!)


制作设计是电影制作的主要元素之一,它设定了讲故事的基调,为观众创造了难忘的视觉体验。制作中的每一个环节--从平面设计到布景装饰--通常都不被人注意,但在塑造电影和赋予其优势方面发挥着重要作用。在这篇文章中,我们各自探讨我们最喜欢的电影布景设计,并向你介绍一些最注重细节的制作设计师。

布达佩斯大饭店

导演:韦斯-安德森
生产设计:亚当-斯托克豪森
艺术指导:Stephan Gessler
布景装饰:Anna Pinnock
平面设计:安妮-阿特金斯

如果在这篇博文中没有提到韦斯-安德森的至少一部电影,那将是对许多人的巨大打击。这位富有远见的导演以其独特的视觉语言而闻名,这往往证明了其电影的高制作价值。在玛丽亚的 "最喜欢的韦斯-安德森电影作品清单 "中,排名第一的是《布达佩斯大饭店》,我们都认为它有我们所见过的最令人惊叹的布景之一。

"将韦斯-安德森对《布达佩斯大饭店》的设想变为现实,似乎是所有参与者的心血结晶,"约翰-迈克尔-奥沙利文在他的文章《从假地图到金票:艺术家安妮-阿特金斯的电影道具》(2020)中写道

这部电影能够给我们带来前所未有的超现实感是有原因的。它是真实的--我们在影片中看到的大部分东西都是由手工制作的。难怪安德森在建造布景时对 "老式 "方法推崇备至。虽然费时费力,但这种迷人的魅力不是CGI所能轻易重现的。

制作设计师亚当-斯托克豪森(Adam Stockhausen)曾与安德森合作过许多著名的电影,他是想象中的粉红色酒店的微型模型的幕后推手。斯托克豪森与他的工作人员一起,将Görlitzer Warenhaus百货商店改造成令人难忘的电影场景,其灵感来自卡罗维发利的Grandhotel Pupp。

"你感知一个故事的方式确实受到你看到它被讲述的环境的影响"。-斯托克豪森为《副刊》撰写的文章

布达佩斯大饭店》的图形道具

在安德森的虚构世界里,一个居民的护照会是什么样子?当地报纸的头条新闻会是什么?安妮-阿特金斯一直在寻找这些问题的答案。作为影片的平面设计师,她是那些看起来很老旧的道具的幕后推手,而这些道具大多是手工制作的,非常严谨。

"不可能想象出这样的图形。你必须做研究,你会发现那些你根本不可能开始坐下来画的宝物,直到你看到它们在你眼前出现。"-Annie Atkins for Quartz

我们从玛丽亚那里发现,她曾经在她参加的一个万圣节派对上装扮成阿加莎。说实话,在电影的结尾,有一部分人想相信祖布罗斯卡的存在......



MANIAC (2018)

导演:卡里-约吉-福永
生产设计:Alex Digerlando
艺术指导:Audrey Avery, Anu Schwartz
布景装饰:Lydia Marks
首席图形艺术家:安德烈-布瑞尔
概念艺术家:Kristopher Layng
动态图形:亚当-布鲁斯廷

这部由Netflix创作的科幻迷你剧由帕特里克-萨默维尔(Patrick Somerville)创作,据内拉说,"非常好。"当你听到 "制药 "和 "实验室 "这两个词时,你会想到一种熟悉的审美--一些临床的、未来主义的,也许还有点歇斯底里。但当Nella向我们展示《狂人》的几幅静止画面时,它远非如此。

虚构的Neberdine实验室的布景设计看起来像80年代初的东西。我们看到方方正正的电视屏幕和拨动开关(从字面上看,是点燃的),类似于《星际迷航》等电影中的飞机内部。狂人》的不同之处在于,制作设计师Alex Digerlando和他的团队专注于技术和科学媒介的细节描写。你可以从Neberdine实验室的品牌--标志、寻路者等--以及屏幕动画中看到它。- 以及屏幕上的动画。

安德里亚-布瑞尔的Neberdine实验室

"在那部电影中,所有的科学都有一种触觉的质量,我们真的试图在我们的节目中加入很多这样的内容。这些技术给人的感觉就像是由人的双手组装起来的,所有的东西看起来都有一个特定的功能。 重新想象80年代初的人可能想象到的现在,这很有趣"。 - Alex Digerlando for Interiors

概念艺术:Kristopher Layng

安德里亚-布瑞尔的Neberdine实验室

总的来说,这部迷你剧打破了陈旧的科幻系列的模式,以一种让你陷入沉思的方式挑战我们的想象力。

查理与巧克力工厂 (2005)

导演:蒂姆-波顿
生产设计:Alex McDowell
艺术指导:David Allday, François Audouy
场景装饰师:彼得-杨

"当时看这部电影感觉非常神奇。这就像一个梦!"伊夫林表示。作为罗尔德-达尔的经典作品之一,《查理和巧克力工厂》是伊夫林认为有一个领先于时代的制作团队的电影之一。有趣的是:这部电影在落到蒂姆-波顿的手中之前,也经历了许多导演,因为他的风格似乎是达尔家族唯一同意的。

看看这些布景设计,我们很难相信这是2000年代初制作的东西。也很难看出是否有任何视觉效果,因为人物和他们周围环境之间的互动似乎非常真实。正如你可能已经猜到的那样,波顿远离了应用过多的视觉效果,以实现整部影片的一致性。不要让你的眼睛欺骗你,因为Oompa-Loompas实际上是由一个演员(Deep Roy)扮演的,然后通过分屏摄影和前投影效果进行复制。

"这个房间里的所有东西都是可以吃的。甚至我也是可以吃的。但是,这将被称为吃人。这在大多数社会中是被看不起的。"- 蒂姆-波顿,《查理和巧克力工厂

还记得威利-旺卡说什么都可以吃吗?如果你相信的话请举手,因为你可能是对的。巨大的棒棒糖、甘蔗、哈姆雷特......你可以说出它的名字。哦,还有松鼠?百分之百真实。它们也是为了给维鲁卡-索特(Veruca Salt)出难题的那一幕而训练的。未被人发现的松鼠。

2006年,亚历克斯-麦克道尔被提名为BAFTA的最佳制作设计。虽然他没有获奖,但他和他的制作团队将永远在众多粉丝心中占有特殊的位置,因为他们是巧克力工厂的创造者;是他们将巧克力工厂带入了生活。

治愈健康 (2016)

导演:戈尔-维宾斯基
生产设计:伊芙-斯图尔特
艺术指导:格兰特-阿姆斯特朗
场景装饰师:马克-罗辛斯基

"这一部会有点阴森,"于婷在向我们介绍《养生堂》之前做了一个免责声明,这是一部由《加勒比海盗》的戈尔-维宾斯基导演的心理惊悚片。于婷对这部电影的印象是其恐怖的美丽和无声的美学,这让她一直处于座位的边缘,但眼睛却紧紧地盯着屏幕。影片在一个华丽的温泉(或 "健康")中心展开,该中心实际上是在德国历史悠久的霍亨索伦城堡和贝利茨-海尔斯塔特医院内。

这家德国军事医院是阿道夫-希特勒曾经治疗过的地方。知名的制作设计师Eve Stewart知道,这里的建筑和内部装修需要带出一种不适感,这是影片风格的关键。斯图尔特和制作团队对该地点进行了清理,但小心翼翼地保留了对惊悚效果贡献最大的基本特征。

"医院的荒废有一种内在的美"。-伊芙-斯图尔特(Eve Stewart)为Cinema Buzz撰写的文章

很明显,水是 "养生的良药",因为它在影片中发挥了主要作用。从蒸汽朋克到水箱(有鳗鱼),斯图尔特不得不做大量与水有关的研究和实验。"她告诉《建筑文摘》说:"我对水压和厚玻璃能折射光线的物理学的掌握现在非常棒

萦绕在整个影片中的安静的紧张气氛证明,有一些微妙的方法(不包括跳楼惊吓)可以真正吓到人。

正如我们所看到的,生产设计的世界不是我们看一部电影就能轻易理解的。在创作过程中,有很多我们无法预料的事情。从勘察合适的地点到后勤规划,这些小细节汇聚在一起,形成了一块大拼图,需要一个村庄来完成。综上所述,我们希望你能像我们一样了解到我们最喜爱的电影的制作过程。
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Joe: Our Favourite Film Production Designs

May 21, 2020

在Aquí,我们对咖啡非常讲究。你可以放心,我们在设计方面也是一样的。作为狂热的咖啡饮用者,我们经常会问:"你喜欢喝什么样的咖啡?"而作为一家设计公司,我们喜欢问,"你喜欢什么样的设计?" Joe是我们--#TeamAquí--分享我们的设计灵感的一个博客。

(Update from the Team: Before you dive into this post, we wanted to let you know that Joe has undergone a change in format for more focus! Our bi-weekly blog posts will now be thematic in order for them to have a clearer and more meaningful narrative. We appreciate all of our readers and we hope you enjoy your read!)


Production design is one of the main elements of filmmaking that set the tone of the storytelling and creates a memorable visual experience for the audience. Each aspect in the production - ranging from graphic design to set decoration - usually goes unnoticed yet plays a big part in shaping the movie and giving it its edge. In this post, we each explore our favourite movie set designs and introduce you to some of the most detail-oriented production designers.

THE GRAND BUDAPEST HOTEL

Director: Wes Anderson
Production Design: Adam Stockhausen
Art Direction: Stephan Gessler
Set Decoration: Anna Pinnock
Graphic Design: Annie Atkins

It would be a great blow for many if there wasn’t a mention of at least one of Wes Anderson’s films in this blog post. The visionary director is known for his unique visual language that often proves the high production value in his films. Sitting at the top of Maria’s ‘List of favourite Wes Anderson movie productions’ was The Grand Budapest Hotel, which we all agreed had one of the most stunning sets we have ever seen.

“Bringing Wes Anderson’s vision for The Grand Budapest Hotel to life seems to have been a labour of love for all involved,” John-Michael O’Sullivan wrote in his article ‘From fake maps to golden tickets: the film props of artist Annie Atkins’ (2020).

There is a reason why the film was able to give us a sense of surreality like no other. It was real - most of what we saw in the film was made by hand. It is no wonder that Anderson holds “old-fashioned” methods in high regards when it comes to building a set. Though time-consuming and labour intensive, the captivating charm is not something that CGI can easily recreate.

Production designer Adam Stockhausen, who has worked with Anderson on a number of notable films, was the one behind the miniature model of the imaginary pink hotel. Along with his crew, Stockhausen transformed the Görlitzer Warenhaus department store into the unforgettable film sets, inspired by Karlovy Vary’s Grandhotel Pupp.

"The way you perceive a story is really influenced by the setting in which you see it told." — Stockhausen for Vice

Graphic Props for The Grand Budapest Hotel

In Anderson’s fictional world, how would the passport of a resident look like? What would the headline news be for the local newspaper? Annie Atkins was in search of the answers to these questions. As the film’s graphic designer, she was the brain behind the vintage-looking props which by the way, were mostly handcrafted with rigour.

“It’s impossible to imagine graphics like these. You have to do your research and you’ll find treasures that you couldn’t even have begun to sit down and draw until you saw them in front of your eyes.” — Annie Atkins for Quartz

We found out from Maria that she once dressed as Agatha for a Halloween party that she had been to. Honestly, at the end of the movie, there is a part of you that wants to believe in the existence of Zubrowska…



MANIAC (2018)

Director: Cary Joji Fukunaga
Production Design: Alex Digerlando
Art Direction: Audrey Avery, Anu Schwartz
Set Decoration: Lydia Marks
Lead Graphic Artist: Andrea Burrell
Concept Artist: Kristopher Layng
Motion Graphic: Adam Brustein

This Sci-Fi miniseries by Netflix created by Patrick Somerville is, according to Nella, “So. Good.” When you hear the words ‘pharmaceutical’ and ‘lab’, a familiar aesthetic comes to mind - something clinical, futuristic, and maybe slightly dystopian. But when Nella showed us a few still frames from Maniac, it was far from that.

The set designs for the fictional Neberdine Labs look like something that came out of the early-80s. We saw boxy TV screens and toggle switches (that are literally, lit) that resembles the interior of an aircraft in movies like Star Trek. What is different in Maniac is the level of detail in the depiction of technological and scientific mediums that production designer Alex Digerlando focused on with his team. You can see it in branding of Neberdine Labs - logo, wayfinder, etc. - as well as the screen animations.

Neberdine Labs by Andrea Burrell

“There’s a tactile quality to all of the science going on in that film and we really tried to incorporate a lot of that into our show. The technology really feels like it’s put together by human hands and everything appears to have a specific function.  It was fun reimagining the present as someone back in the early 80’s might have imagined it." Alex Digerlando for Interiors

Concept Art by Kristopher Layng

Neberdine Labs by Andrea Burrell

Overall, this miniseries breaks the mould of a stereotypical sci-fi series and challenges our imagination in a way that leaves you in a state of contemplation.

CHARLIE AND THE CHOCOLATE FACTORY (2005)

Director: Tim Burton
Production Design: Alex McDowell
Art Direction: David Allday, François Audouy
Set Decorator: Peter Young

“Watching the film back then felt very magical. It was like a dream!” Evelyn expressed. One of Roald Dahl’s classics, Charlie and the Chocolate Factory was one of the films that Evelyn thought had a production team that was ahead of its time. Fun fact: It was also a film that fell through the hands of many directors before landing on Tim Burton’s as his style seemed to be the only one that the Dahl family agreed with.

Looking at the set designs, it was hard for us to believe that this was something made in the early 2000s. It was also difficult to tell if there were any visual effects at all as the interactions between the characters and their surroundings seemed very authentic. As you may have guessed, Burton stayed away from applying too much visual effects in order to achieve that consistency throughout the whole film. Do not let your eyes fool you, because the Oompa-Loompas were actually played by a single actor (Deep Roy) who was then duplicated through split screen photography and front projection effects.

“Everything in this room is edible. Even I'm edible. But, that would be called cannibalism. It is looked down upon in most societies.” — Tim Burton, Charlie and the Chocolate Factory

Remember when Willy Wonka said that everything was edible? Raise your hands if you believed it because you might be right. Giant lollipops, sugar canes, humbugs… you name it. Oh, and the squirrels? A hundred percent real. They were also trained for the scene where they give Veruca Salt a hard time. Un-be-lie-va-ble.

In 2006, Alex McDowell was nominated for BAFTA’s Best Production Design. Though he was not the winner, he along with his production team will always hold a special spot in the hearts of the many fans as they were the creators of the Chocolate Factory; they were the ones who brought it to life.

A CURE FOR WELLNESS (2016)

Director: Gore Verbinski
Production Design: Eve Stewart
Art Direction: Grant Armstrong
Set Decorator: Mark Rosinski

“This one is going to be a bit eerie,” Yu Ting made a disclaimer before she introduced us to A Cure for Wellness, a psychological thriller directed by Pirates of the Caribbean’s Gore Verbinski. Yu Ting remembers the film for its horrifyingly beautiful and silent aesthetic, one that kept her at the edge of her seat but her eyes glued to the screen. The film unfolds in a gorgeous spa (or “wellness”) centre that was, in reality, set in Germany’s historical Hohenzollern Castle and Beelitz-Heilstätten hospital.

The German military hospital was where Adolf Hitler was once treated. Acclaimed production designer Eve Stewart knew that it had the architecture and interior needed to bring out a sense of discomfort that is key to the style of the film. Stewart and the production team cleaned the location but was careful to retain the essential features that contributed most to the creepiness.

“The hospital had a kind of inherent beauty in its dereliction." — Eve Stewart for Cinema Buzz

It was evident that water was the “cure for wellness” because of the major role it played in the film. From steampunks to water tanks (with eels), Stewart had to do a lot of water-related research and experimentation. "My grasp of physics in terms of water pressure and the way thick glass can refract light is now fantastic,” she told Architectural Digest.

The quiet tension that lingers throughout the film proves that there are delicate ways (that do not comprise of a jump scare) to actually scare someone.

As we have seen, the world of production design is not something we can easily comprehend by watching a film. There is a lot involved in the creative process that we cannot foresee. From the scouting of suitable locations to logistical planning, the little details all come together to form a big piece of the puzzle, one that takes a village to complete. With that being said, we hope you have learnt as much as we did about what goes into the making of our favourite movies.
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